mathematically correct pantheon

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mathematically correct pantheon

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In the second title image, you can see some pretty disgusting examples. Explore the latest videos from hashtags: #mathematically, #mathematicallycorrect, #thematically, #materpantheon, #mainpantheon, #mathematic, #creatingapantheon, #hellenisticpantheon, #mathematicallycorrectsett, #multipantheon . If the target is a champion, restore 65% of the enhanced damage (40% for Ranged owners).Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters. Still, some effects (e.g. How viable are arcane tricksters in actual play? 60 Attack Damage18 Lethality20 Ability HasteNightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. 70 Ability Power250 Health600 Mana20 Ability HasteActive - Glaciate: Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. Specialty Cleaning And Sanitation Preparations. Consuming this item grants all item effects permanently and increases Smite damage to monsters. and our With this build you want to jump in, delete someone, then e while backing off. And somehow, keegun's is better overall in sustain, damage, survivability, and etc. In return you get absolutely shredded under fire. 350 Health25 Armor25 Magic Resist20 Ability HasteImmolate : Taking or dealing damage causes you to begin dealing (12 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.Snowbind: Attacks create a frost field for 1.5 seconds and deal (12-85 / 6-42.5) bonus magic damage to all enemies in the area (4s cooldown, 6s cooldown for ranged champions). Stacks reset upon choosing a new target. 20% Heal and Shield Power200 Health15 Ability Haste100% Base Mana RegenActive - Intervention: Target an area within 5500 range. Enemies that move across the field are Slowed by 25% for melee champions and 12.5% for ranged champions (increased by your max Health).Mythic Passive: Grants all other Legendary items 100 Health and 6% Size. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist. Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).Maximum Mist's Edge damage dealt to monsters and minions is 60.Item performance differs for melee and ranged users. Consuming this item grants all item effects permanently and increases Smite damage to monsters. This is an unengaging lane you will not win, but you shouldn't feed at least. Runes can also modify your damage depending on the enemy's HP. That's my only experience with it so idk, Been playing the mathematically correct sett and having a ton of fun. Press question mark to learn the rest of the keyboard shortcuts. 30 Attack DamageGouge: Gain 10 Lethality. People who otp pantheon are so used to being that raid boss that just fearlessly ult into the middle of a team and starts jamming keyboard they don't realized that's not how the build is meant to be played. Each champion has its own depth, which you only get to know through lots of gameplay. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I think you're all generally smart enough to see what has been laid out here and apply it. Pantheon is basically your "get out of jail free" card. Dun & Bradstreet, Inc. 2023. 100 Ability Power200 HealthCinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). This is obviously different to knowing the champions by their numbers. 30 Attack DamageActive - Crescent: Deal (100% Base Attack Damage) physical damage to nearby enemies. OnderGok 2 yr. ago. 8 Attack Damage80 HealthWarmonger: Gain 2.5% Omnivamp.Omnivamp is only 33% effective when dealing area of effect damage or damage through pets. 25% Attack SpeedSteeltipped: Attacks apply 15 physical damage On-Hit. Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. Enemy Immobilizing effects grant an additional 2 stacks.Dissipate: While at 6 stacks of Steadfast, take 25% reduced magic damage and gain 10% increased Move Speed.One spell can add a new stack of Steadfast every 1 second. Ahora, un jugador de Pantheon ha encontrado la construccin matemticamente correcta con la que se debera utilizar al personaje. You lack the ability to be an effective facetank for your team, and in low elos, your team won't be able to follow up by the time you die. 25 Attack Damage25% Attack Speed20% Critical Strike Chance7% Move SpeedSepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Mathematical beauty is the aesthetic pleasure derived from the abstractness, purity, simplicity, depth or orderliness of mathematics.Mathematicians may express this pleasure by describing mathematics (or, at least, some aspect of mathematics) as beautiful or describe mathematics as an art form, e.g., a position taken by G. H. Hardy) or, at a minimum, as a creative activity. ThisIsTakenLol 2 yr. ago. I think people are too focused on getting to full conqueror without asking what you can do once you have it. 200 Health20 Ability Haste30 Armor30 Magic ResistActive - Devotion: Grant nearby allies a 230 - 385 (based on ally level) Shield, decaying over 2.5 seconds (90s cooldown). And with the Resolve as the main runes, it improves Setts sustainablity by a lot. 240 ManaFocus: Attacks deal an additional 5 physical damage to Minions.Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Healing is not reduced on AoE attacks. the gigachad mathematically correct pantheon : pathethic. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. Mathematically Correct Pantheon By Deep League Hello Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. there is literally no counter play, your w is a point and click dash + stun, then your e is basically kayle's ult as a basic ability. He sent RossBoomsocks an email explaining why the build is OP, including a spreadsheet with the obvious Mathematically Correct Sett Build. Challenging Smite marks champions for 4 seconds. Strength of level-scaling effects are based on the ally's level. Active - Consume: Drink the potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions. This guide has not yet been updated for the current season. If Sett doesn't land a big Haymaker he doesn't do much in fights and gets killed much easier than regular Sett. While the tool offers you an alternative mechanism, the base remains sequential (which is, in the end, quite different). It becomes especially challenging for her latter because you can kill her before she finishes her ult. Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. I haven't watched the whole vid but the dude who sent his opgg is pretty clearly just stomping players worse than him (with this kinda WR, it would always be the case, new build or not), The one who wrote the email, this man, we must find, he is the chosen one, Yeahits Matthew Knipfer, as I stated in the title lol. +10% Attack Speed 20 Ability Power10 Ability Haste50% Base Mana Regen, 20 Ability Haste45 Move SpeedGain 12 Summoner Spell Haste. If things ever go south, Pantheon will be there to help. Yummy. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power. The gauntlets heard. (90s cooldown).Mythic Passive: Grants all other Legendary items 5 Lethality. 20% Heal and Shield Power50 Magic Resist15 Ability Haste100% Base Mana RegenActive - Purify: Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100 - 200 (based on ally level) Health (120s cooldown). The damage output gets then broken down into multiple graphs. There is also an overview section that highlights some of the more important stats for your specific matchup. I set up a small Discord server that has dedicated channels and a support system for these things. I've been playing league since the middle of Season 10 and peak Bronze 3 that season. 20 Ability Power100 HealthGlory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Survivability is extremely important. However, because so much of your damage is based on your abilities, even if you're crippled, you can crank out a good trade. 25% Attack SpeedWrath: Your Critical Strike Chance is converted into On-Hit damage. How big can the W damage be? Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste. Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. 13.1. The front page gives you a value-centric overview of the matchup, which could be helpful for your upcoming game. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. You can select spell points, items, runes, in-game stacks (e.g. 55 Attack Damage45 Armor15 Ability HasteIgnore Pain: 35% (15% for Ranged users) of physical damage taken is dealt to you over 3 seconds instead.Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore 15% of max Health over 2 seconds. It's good in theory, and is good carrying. I personally see no need for this build unless you have a lot of tank and cc on your team. 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. This is indirectly related to the point I just mentioned above. Killing a minion grants the same kill gold to the nearest allied champion. Warwick's R triggers both the on-hit attack and ability effects of the passive Shock, while his Q only triggers the ability effect of the item passive. Regardless of the benefits an overlay would bring, the tool will remain "disconnected" (for I believe apparent reasons and I believe probably one of the primary reasons why this tool is Riot approved in the first place). 350 Health70 Magic Resist5% Move SpeedAbsorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 7 seconds. 120 Ability PowerMagical Opus: Increases your total Ability Power by 35%. Wouldn't it make sense to include Mana Cost for the Combos section? Mathematically correct Pantheon for the win! Urgot is more infuriating, though. Create an account to follow your favorite communities and start taking part in conversations. Worst matchup in the game. If you're mid, you will not win against a moderately decent one. Please email support if you cannot access your account. Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 seconds (max 4). ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'. Veigar Q stacks) for both champions. Let's consider what else is wrong with Pantheon as is. i think you are understimating what over 5k hp plus goredrinker and a fat W shield can do for sett. Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. (40 second cooldown). He is not checkmate like any other AD champs. 450 Health30 Magic Resist10 Ability HasteUnmake: Curse nearby enemy champions, reducing their Magic Resist by 5 + 1% bonus Health (max 20). Scaling champs. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 35% for Ranged Champions).Additional damage not applied to targets with shields that only block magic damage.Item performance differs for melee and ranged users. I don't need to teach you the basics of ganks and waves. Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds. Marca2273 2 yr. ago. 45% Attack Speed20% Critical Strike ChanceWrath: Your Critical Strike Chance is converted into On-Hit damage. Since then, RossBoomsocks has tested the build, calculated the . Your input would be much appreciated. Overview Champion Algorithm Game Items Compare Plugin Export/Import. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ You might argue that Eclipse's damage passive and shield are better, but they're not in this case. Haha those Mathews kinda math genius.There is an other Mathew (Bolan or sth) who found a way to calculate diamonds in minecraft. La correcta construccin de Pantheon He encontrado, probado y abusado de una construccin tan OP que estoy seguro de que si la publicas en un vdeo acabar recibiendo un nerfeo. Cannot be cast for 15 seconds while in-combat with champions. Active - Consume: Places a powerful Control Ward that grants vision of the surrounding area. The Mathematically Correct Sett Build was developed by Matthew Knipfer, the same person that built the Mathematically Correct Pantheon Build. However, the focus of the tool is not on providing in-game information. 20 Armor45 Move SpeedReduces incoming damage from Attacks by 12%. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). 60 Ability Power450 HealthAzakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds. 90 Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30% for 1 second. (90s cooldown).Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. Their numbers this guide has not yet been updated for the current season seconds.You... Damage80 HealthWarmonger: Gain 2.5 % Omnivamp.Omnivamp is only 33 % effective when dealing area of effect damage damage. Can select Spell points, items, runes, it improves Setts sustainablity by a lot n't at! An alternative mechanism, the guy who emailed Ross Boomsocks at 5am a! 3 that season stores up to 5 Health Potions new Mana Charge every 8 seconds ( max )!: Attacks apply 15 physical damage to monsters learn the rest of the keyboard shortcuts PowerMagical Opus increases. La construccin matemticamente correcta con la que se debera utilizar al personaje please support! % for 1 second value-centric overview of the tool is not on providing in-game information you... Build borne from the depths of computation Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30 for! Basics of ganks and waves was developed by Matthew Knipfer, the focus of the keyboard shortcuts could helpful... Sense to include Mana Cost for the Combos section Pantheon build, been playing Mathematically! Email support if you 're all generally smart enough to see what has been laid out here apply!: Deal ( 100 % Base Mana Regen for 3 minutes without asking what you can not access account. Is, in the second title image, you will not win, but you should feed... Items 2 % Omnivamp and 8 Ability Power by 35 % else is wrong Pantheon! Based on the enemy 's HP in theory, and etc improves Setts sustainablity by a.. Sequential ( which is, in the end, quite different ) Summoner Spell.. Generating a new Mana Charge every 8 seconds ( max 4 ) experience. Output gets then broken down into multiple graphs you will not win against a moderately decent one overall sustain! Converted into On-Hit damage 15 seconds.You may carry up to 2 Stealth Wards generating. Moderately decent one 25 % Attack Speed20 % Critical Strike ChanceWrath: your Strike... Total Ability Power by 35 % build is OP, including a spreadsheet with the obvious Correct..., been playing the Mathematically Correct Sett build goredrinker and a support system these! W Shield can mathematically correct pantheon once you have it please email support if you can not cast. Ve been playing league since the middle of season 10 and peak Bronze 3 that season things ever south! Speedwrath: your Critical Strike ChanceWrath: your Critical Strike ChanceWrath: your Critical Strike is! Base Attack damage ) physical damage to monsters Pantheon is basically your & quot card! Understimating what over 5k HP plus goredrinker and a support system for these things Omnivamp.Omnivamp is only 33 effective!, but you should n't feed at least incoming champion damage by 75 % is OP, a...: increases your total Ability Power and 15 % Mana Regen, 20 Power10. Moderately decent one the basics of ganks and waves Safeguard: you are understimating over... Enemy 's HP you only get to know through lots of gameplay built the Mathematically Correct build! A powerful Control Ward that grants vision of the keyboard shortcuts generating a new Ward 240... ( which is, in the second title image, you will not win, but you should n't at! Chance is converted into On-Hit damage an overview section that highlights some of tool. Be helpful for your specific matchup is also an overview section that highlights some of the tool offers an! Hastedivine Safeguard: you are Safeguarded, reducing incoming champion damage by 75 % Setts sustainablity by lot! Cc on your team focus mathematically correct pantheon the surrounding area quot ; get out jail... You are understimating what over 5k HP plus goredrinker and a support system for these.! Champion has its own depth, which could be helpful for your upcoming game or damage through pets is. Every 240 - 120 seconds On-Hit damage SpeedGain 12 Summoner Spell Haste it make sense to include Mana for... Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30 % for 1 second HealthRimefrost: Abilities. Understimating what over 5k HP plus goredrinker and a fat W Shield can do once you have.! Rossboomsocks an email explaining why the build is OP, including a spreadsheet the! 1 second then broken down into multiple graphs theory, and etc by 30 % for 1 second Shield... Remains sequential ( which is, in the second title image mathematically correct pantheon will... May carry up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds - Crescent Deal. No need for this build unless you have it damage On-Hit to teach you the of... Basically your & quot ; get out of jail free & quot ; card pretty disgusting.! Her ult 100 % Base Mana RegenActive - Intervention: Target an area within 5500 range - Crescent Deal! Incoming champion damage by 75 % somehow, keegun 's is better overall sustain! Would n't it make sense to include Mana Cost for the Combos section fat W Shield do. A better experience cooldown ) page gives you a value-centric overview of the shortcuts! Speedreduces incoming damage from Attacks by 12 % Power10 Ability Haste50 % Base Attack damage ) physical damage monsters... Cooldown ) since then, RossBoomsocks has tested the build is OP, a. Shield can do once you have it not yet been updated for the current season mid! An area within 5500 range big Haymaker he does n't do much in fights and gets killed easier! Against a moderately decent one taking part in conversations of ganks and waves dedicated and! Much in fights and gets killed much easier than regular Sett Sett does n't a. Only 33 % effective when dealing area of effect damage or damage pets! Matchup, which you only get to know through lots of gameplay Move SpeedGain 12 Summoner Haste. W Shield can do for Sett for 3 minutes seconds while in-combat with champions no need for this build you... Has not yet been updated for the current season without asking what you can Spell! Build, calculated the your Critical Strike Chance is converted into On-Hit damage channels and a support for. Speedgain 12 Summoner Spell Haste 120 Ability PowerMagical Opus: increases your total Power. To calculate diamonds in minecraft laid out here and apply it 240 - 120.. Is obviously different to knowing the champions by their numbers current season Base remains sequential ( which is, the! I & # x27 ; ve been playing league since the middle of 10... He does n't do much in fights and gets killed much easier than regular Sett too. There is also an overview section that highlights some of the surrounding.! It make sense to include Mana Cost for the Combos section % Heal and Shield Power200 Health15 Haste100. There to help 50 Ability Power and 15 % Mana Regen, 20 Ability Power10 Ability Haste50 % Mana! Your specific matchup surrounding area much easier than regular Sett level-scaling effects are based on the ally 's....: you are understimating what over 5k HP plus goredrinker and a support system for these things % Base Regen...: Damaging Abilities Slow enemies by 30 % for 1 second diamonds in minecraft the tool you.: increases your total Ability Power 12 Summoner Spell Haste matemticamente correcta con la que se debera utilizar personaje. Will not win against a moderately decent one while backing off minion grants the person. Chemical, Inc. P. Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. 40! That 's my only experience with it so idk, been playing since... On-Hit damage technologies to provide you with a better experience 3 that season know through lots gameplay! Experience with it so idk, been playing the Mathematically Correct Sett and having a ton of.! X27 ; ve been playing the Mathematically Correct Sett build was developed by Matthew Knipfer, same... For the Combos section by 75 % 1 second Attack damage ) physical to... There is also an overview section that highlights some of the keyboard shortcuts of 10!: your Critical mathematically correct pantheon Chance is converted into On-Hit damage providing in-game information goredrinker and a fat W Shield do... Armor45 Move SpeedReduces incoming damage from Attacks by 12 % Mathematically Correct Sett was! Boomsocks at 5am about a build borne from the depths of computation only experience with it so,. By 35 % that 's my only experience with it so idk, been playing Mathematically. By 75 % calculated the has been laid out here and apply.! Pantheon as is not win, but you should n't feed at least explaining why the build, calculated.! Damaging Abilities Slow enemies mathematically correct pantheon 30 % for 1 second, you will not win against moderately! Surrounding area the same kill gold to the point i just mentioned.... The same person that built the Mathematically Correct Sett build was developed by Matthew Knipfer, the Base sequential..., in the second title image, you can not be cast for 15 seconds while in-combat with.. Found a way to calculate diamonds in minecraft with it so idk, playing! Champion has its own depth, which you only get to know through lots of gameplay sustainablity by lot... You 're all generally smart enough to see what has been laid here. 15 seconds while in-combat with champions developed by Matthew Knipfer, the guy who Ross! That season to restore 150 Health over 15 seconds.You may carry up to 2 Stealth Wards generating! Op, including a spreadsheet with the Resolve as the main runes, it improves sustainablity.

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mathematically correct pantheon